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How many milliseconds of latency are generally tolerable in VR before motion

Motion Sickness in VR: Why it happens and how to minimise it – VirtualSpeech

Developers generally target keeping motion-to-photon latency under 20 milliseconds in virtual reality to maintain immersion and prevent motion sickness [1][2]. When display panels operate at 90Hz, they create a 13-millisecond delay that most users find comfortable, establishing an industry benchmark [3]. Delays exceeding this threshold risk causing discomfort and nausea as the brain detects a mismatch between physical movement and visual feedback [4].Would you also like to know which hardware components most influence motion-to-photon latency in virtual reality?