Fast facts: philanthropy in gaming marathons. Show donation totals, largest events, and medical charities helped.

Fast facts on philanthropy in gaming marathons

The figures below keep to what the supplied research explicitly supports: all-time totals, the largest cited event totals available in those sources, and the charities named there.

MarathonTotal raisedLargest cited event in the supplied sourcesCharities named in the sources
Games Done QuickUSD 60,996,188.22 across all events[1].Awesome Games Done Quick 2022 raised USD 3,416,729, and AGDQ 2020 raised USD 3,164,002[2][3].Doctors Without Borders and Prevent Cancer Foundation[4][5].
Gaming Community Expo / Gaming Community Con2019 raised USD 3.7 million over one weekend, and 2020 raised more than USD 6 million[6][7].2020 GCX raised more than USD 6 million[8].St. Jude Children's Research Hospital[9][10].
Desert Bus for HopeMore than USD 12 million in lifetime donations[11][12].2024 event raised over USD 1.25 million in a single week[13].Child's Play / Child's Play Charity[14][15].
European Speedrunner AssemblyOver USD 1 million since 2012[16][17].ESA Winter 2024 raised over USD 85k for Make-A-Wish[18].Hand in Hand, Alzheimerfonden, Save the Children, and Make-A-Wish International[19][20][21][22][23].
ZeldathonUSD 3,596,051 total[24].Not specified in the supplied sources.Direct Relief, St. Jude Children's Research Hospital, and HelpHOPELive[25][26][27].

Where the memories did not give a ranked single-event figure, I left that field as not specified rather than guessing. The charity names are preserved as given in the source set.