The layers of game development typically include several key stages: pre-production, which involves creating the Game Design Document (GDD) and planning; production, where the actual game design and coding take place; and post-production, focusing on testing, polishing, and launch. Specific phases within production include prototyping, asset creation, and quality assurance testing to ensure a seamless player experience. Each stage is critical and interconnected, affecting the overall project timeline and quality.
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